Human Creativity vs. Gamified Constraints

by Eric on 29-Apr-2011

Ian Bogost recently proffered this piece in his blog, musing on the way human creativity works within whatever puzzle of constraints it finds itself contending with. Examples include the poetry of former Nigerian political prisoner Wole Soyinka, whose poems were limited by his memory during the day and the meager writing resources he could scrape together in secret by night. The result? Stark, penetrating works that earned him the 1986 Nobel Prize for Literature.

What we love about simple game mechanics is this: If you create the right kind of puzzle, the human imagination will naturally find a home inside it… and begin to work it’s magic. Gamification is about creating these challenges that unleash ingenuity and, in so doing, create a rewarding experience for the player. We’re excited to be creating this kind of environment for music fans. We sincerely hope to create an space where their imaginations can connect to music and the artists who make it in entirely new ways.

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“Check-ins” growing up…

by Eric on

From it’s start in social networking apps such as Foursquare, location check-ins on GPS-enabled smartphones are becoming an indispensable mode of work for certain sectors.

Ushahidi is a non-profit specializing in tools for information collection, visualization, and mapping. Ushahidi’s tools were used to assess and document the damage from Japan’s recent earthquake, and have been used by aid workers in numerous other disasters and hot zones. The company recently added a GPS-enabled smartphone app that allows aid workers and response teams to “check-in” on a collaborative map, sharing data and location with other members of a team. In volatile environments, where the situation on the ground changes rapidly in often life-threatening ways, this is primed to be an integral part of a response team’s toolset –not just making work easier, but also potentially saving lives.

Yet another way in which social game mechanics are evolving from ‘toys’ to ‘tools’…

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Visit the new Soniverse page!

by Eric on 28-Apr-2011

Monstrous is gamifying music fandom! The cross-platform Soniverse application enables fans to engage with their favorite music by easily customizing their music game experience, then share this game with friends. Our Q3 2011 launch will feature major music artists with over 10M Facebook fans, and we’ve got exciting brand sponsorships and affiliate relationships lined up as well!

Check out the Soniverse site, and stay tuned for more details!

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